Xp Gain Increased - Phase Two
Posted on Oct.15, 2008, in news category
I posted about the experience increase a few days ago. Phase two just started and here are the latest additions:
A few days ago we introduced Phase 1 of our Experience Enhancements, boosting quest experience in Tiers 3 and 4, adding repeatable quests to key chapters and increasing the experience awarded for killing an enemy player in an RvR lake by 50 percent!
Today, we launch Phase 2 of this ongoing effort. Players who capture an RvR keep previously received only renown. As of today, players of the appropriate rank (actual, not bolstered) will also earn an experience bonus for successfully defeating a keep lord.
As with Public Quests and defeating monsters, the experience awarded for the successful capture of a keep will vary depending on a player’s rank relative to the difficulty of the keep. In Tier 2, players will begin to earn this bonus when they reach rank 15. In Tier 3, the minimum rank required is 25, and in Tier 4 it is 35. Players will notice a diminishing return from keep captures if their level approaches the top of that tier.
Keep sieges are a centerpiece of our RvR gameplay, and we’re happy to make the successful capture of an enemy keep even more rewarding. We’ll continue to look for ways to improve the rate of experience gain in WAR, including rewards for defending Keeps and capturing Battlefield Objectives. Stay tuned!
Since we can never get too much xp, I’m hoping for more great news in the coming days!
Possibly related posts:
- Bonus Weekend 02/03 - 02/06
- Holiday Bonus and Scenario Shakeup
- Producer’s Interview on MMORPG.com
- Upcoming Free Server Transfers
- Leveling Guides




