Warhammer Online News

PTS Deathsword Update

Posted on Nov.12, 2008, in news category

The Public Test Server: Deathsword is now offline for an update, and should be back online by 7PM EST. There’s a lot of additions and fixes which should go in patch 1.05, so be sure to read them below.

Combat & Careers

Healer Archetype

  • Restorative Burst: The tooltip for this tactic will now correctly state the number of Action Points gained when triggered.


Tank Archetype

  • Champion’s Challenge: Neither the player nor the player’s enemy may be knocked back while this Morale ability is in effect.
  • Juggernaut: This ability will only fire when the player is rooted, snared, silenced, or disarmed.
  • Raze: This channeled ability will no longer be interrupted while on the move.


Dwarf Racial Tactics

  • Stoutness of Stone: This tactic will once again reduce the effectiveness of Stuns and Knockdowns.

Archmage:

  • Boon of Hysh: This ability has had its cast time reduced to 2.5 seconds, and the setback amount has been reduced to half a second.
  • Wild Healing: This tactic will now correctly provide a 50% reduction to AP costs on direct healing abilities when triggered.
  • Funnel Essence: This ability will now correctly behave like a channeled ability.
  • Radiant Gaze: This ability will now correctly reduce the target’s chance to critically hit and reduce their damage by the correct amount.
  • Storm of Cronos: This ability will now correctly reduce Spirit resistance for the correct amount.
  • Balanced Mending will now correctly provide a bonus to heals on other players, and a penalty to heals on the caster.
  • Increased Conductivity: This Tactic will now increase the damage for all abilities listed in the tooltip.
  • Rain Lord: The tooltip for this effect will now list all stats affected.


Bright Wizard

  • Combustion mechanic: Chance to critical hit based on combustion level has been reduced.
  • Combustion mechanic: Chance to cause a Miscast and damage yourself based on combustion level has been reduced.
  • Choking Smoke: This ability now has no build time.


Chosen

  • Blast Wave: This ability will now behave like a melee attack. Strength will contribute to this ability’s damage (rather than Intelligence), and this ability can now be defended against like a melee attack.
  • Bane Shield: This ability will now behave like a melee attack. Strength will contribute to this ability’s damage (rather than Intelligence), and this ability can now be defended against like a melee attack.
  • Quake: This ability will now behave like a melee attack. Strength will contribute to this ability’s damage (rather than Intelligence), and this ability can now be defended against like a melee attack.
  • Bane Shield: The damage for this ability is now considered Spiritual Damage


Disciple

  • Rend Soul: This ability now returns 350% of the damage done, and the setback amount has been reduced to half a second.
  • Curse of Khaine: The effect of this ability has been reduced to 50%.
  • Covenant of Celerity: This ability will no longer stack with other snares, and the effect can now be removed with snare cleansing abilities.
  • Flay: This ability is now considered a snare and can be removed with snare cleansing abilities



Engineer

  • Self Destruct: This ability will now correctly knock all targets down and kill the turret.
  • Barbed Wire: This ability will now correctly root all players.
  • Friction burn: This ability will now work correctly when there are no targets in the area.
  • Strafing Run: This ability now has less delay before damaging and knocking back the target.


Ironbreaker

  • Oath Friend: The rate at which Grudge is generated has been changed. If the Ironbreaker is at 0-30 Grudge, the Ironbreaker will gain 10 Grudges every time the Oath Friend is attacked. If the Ironbreaker is at 31-60 Grudge, the Ironbreaker will gain 5 Grudges every time the Oath Friend is attacked. If the Ironbreaker is at 61-100 Grudge, the Ironbreaker will gain 3 Grudge every time the Oath Friend is attacked.
  • Avenging the Debt: The heal value of this ability has increased.
  • Away With Ye: The Grudge cost for this ability has been reduced to 25, and the cooldown has been decreased to 10-seconds.
  • Grumble An’ Mutter: The heal value of this ability has increased.
  • Oathbound: The Grudge cost for this ability has been reduced to 15.
  • Shield Sweep: The Grudge cost for this ability has been reduced to 25.
  • Watch An’ Learn: The Grudge cost for this ability has been reduced to 15, the damage has increased, and the cooldown has increased to 10 seconds.
  • Axe Slam: This Morale Ability will now correctly gain benefit from Mastery into Path of Stone.
  • Strength in Numbers: This Morale Ability will now correctly gain benefit from Mastery into Path of Vengeance.

Magus

  • Daemonic Lash: The tooltip for this ability no longer displays an incorrect cooldown time.
  • Seed of Chaos: The AoE damage for this ability will once again fire at the end of the damage over time.


Marauder

  • Mouth of Tzeentch: This ability will now behave like a melee attack. Strength will contribute to this ability’s damage (rather than Intelligence), and this ability can now be defended against like a melee attack


Runepriest

  • Rune of Restoration: This ability has had its cast time reduced to 2.5 seconds, and the setback amount has been reduced to half a second.
  • Rune of Nullification: The effect of this ability has been reduced to 50%.

Shaman

  • Bleed fer Me: Fixed a bug which caused this ability to heal for incorrect amounts when used with WAAAGH.
  • Nuthin’ But Da WAAAGH: This ability now works correctly on players other than the caster.
  • Bigger, Better, An’ Greener: This ability has had its cast time reduced to 2.5 seconds, and the setback amount has been reduced to half a second.


Squig Herder

  • Squig Squeal: This ability’s damage over time will now fire on the target correctly.


Sorcerer

  • Dark Magic mechanic: The chance to critical hit based on Dark Magic level has been reduced.
  • Dark Magic mechanic: The chance to cause a Miscast and damage yourself based on Dark Magic level has been reduced.
  • Stricken Voices: This ability is now instant cast.
  • Word of Pain: This ability is no longer a Willpower reduction, and will now lower the target’s Spirit resistance instead. The effect will last 15 seconds and deal a large amount of damage after the effect wears off. The need to stack this ability has been removed, and it now has a 10 second cooldown time.
  • Triumphant Blasting: The tooltip for this ability now correctly states that it will knock down mobs.
  • Surging Pain: This ability now builds 10 Dark Magic.
  • Umbral Fury: This ability has been renamed to Frozen Fury. The tooltip now points to the correct ability name that it effects.
  • Tapping the Dark: The tooltip for this ability now refers to the correct ability that it effects.

Swordmaster

  • Crashing Wave: This ability will now knock targets down every time.
  • Perfect Defenses: Players will now properly receive the bonuses to defense while in Improved and Perfect Balance
  • Sapping Strike: The Action Point drain on this ability will now work correctly.
  • Shadow Blades: The damage done with this ability can no longer be defended against.

Warrior Priest

  • Divine Assault: This ability now returns 350% of the damage done, and the setback amount has been reduced to half a second.
  • Divine Shock: This ability will now fire when there are no targets in the area.

White Lion

  • Thin the Herd: This ability will now have the correct range.
  • Pack Assault: This ability will now correctly grant all group mates the extra damage.
  • Cull the Weak: This ability will now have the correct range.


Witch Hunter

  • Seeker’s Blade: This ability will now check for an Ailment before firing.
  • Burn Away Lies: This ability will now trigger Blessed Bullets.


Zealot

  • Elixir of Dark Blessing: This ability has had its cast time reduced to 2.5 seconds, and the setback amount has been reduced to half a second.
  • Boon of Tzeentch: The tooltip for this ability now displays the correct range.
  • Storm of Ravens: The tooltip for this ability now displays the correct range.
  • Chaotic Agitation: The tooltip for this ability will now display the correct frequency for damage pulses.


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