Patch 1.1.0d Notes
Posted on Dec.19, 2008, in patch notes category
1.1a, then b, c and now d! The latter only brings a couple of changes to RvR, one related to the Battle Standards and the other a bug fix:

- Guild Standards will now affect up to a maximum of 36 players at a time. Previously this number was not capped, causing deployed Guild Standards to potentially have an adverse effect on game performance in large-scale open RvR battles.
- Fixed an issue which caused Scenarios that contribute to the Tier 4 High Elf vs. Dark Elf campaign to not properly contribute toward zone control.
Possibly related posts:
- Additional Fixes - 02/02
- Relic Raid Tests on Warpstone
- Holiday Bonus and Scenario Shakeup
- Weekend Warfront - Twisted Tactics
- Upcoming Free Server Transfers
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