misc
GOA’s Favorite Places In Game
by Jason on Jan.07, 2009, under misc

The GOA community team has put together this fun an informative article discussing some of the most beautiful, fun, and intriguing areas that can be found in WAR.
The Warhammer World is a vast and varied place filled with dark dungeons, lofty peaks, grim fortresses, blood-soaked plains and dense forests. From the staggering natural beauty [...]
CTD Fixes & Leveling Improvements
by Jason on Dec.19, 2008, under misc, news

Mark Jacobs chimed in on the Herald just moments ago to tell us the good news and cheer us up for the holidays. As you might have noticed from recent patch notes, the dev team was quite busy working on fixing crashes to desktop (CTDs), fortress crashes, and lockup issues when exiting scenarios and at [...]
Hot Fixes - 12/16/08
by Jason on Dec.17, 2008, under misc
Here’s the latest War hot fixes:
Content
Witching Night ghosts will no longer spawn in Nordland.
Mathilde Drum, an Empire quest giver, will no longer attack Destruction characters.
A mailbox has been added to the Greenskin Chapter 19 hub.
Uthorin Sorceresses performing dark rituals in the Blighted Isle will no longer be victims of their own magic and become Sprites.
General [...]
Hot Fixes - 11/21/08
by Jason on Nov.21, 2008, under misc
These latest Warhammer hotfixes don’t bring much changes except for a couple of things with the upcoming Heavy Metal event.
Live Event Updates
By popular request, players will now be able to complete previous daily tasks for the Heavy Metal event. A task will continue to unlock each day and remain open until the end of the [...]
Hotfixes - 10/13/08
by Jason on Oct.13, 2008, under misc
After the massive silence this weekend, here are the most recent hotfixes. Nothing fancy, just a few bugfixes:
Capital Cities
With the recent patch, the level ranges for the contested capital city scenarios were erroneously set to only accept rank 37-40 players. This range has been restored to its original setting of ranks 30-40.
Combat and Careers
Engineer
We [...]
Fighting Gold Spam
by wowhammer on Sep.28, 2008, under misc

As you might know already, Mythic banned over 4,000 accounts due to spamming about gold. It sure is a step in the right direction, but they’re taking it one step further and how now pointed us to the Spam Me Not addon which should “intelligently detect, block and reports commercial and annoying spam messages before [...]
The Hour of Reckoning
by wowhammer on Sep.17, 2008, under misc
WAAAGH!!!
WAR comes to the world on Thursday, September 18th at 12:01AM (Midnight) EDT. Join us as we officially launch Warhammer Online: Age of Reckoning and welcome all to the new dawn of MMO Gaming.
The path has been long but the Reckoning is finally upon us…we’ll see you soon!
There it is! Prepare for War, tomorrow at [...]
Warhammer Issues and Upcoming Fixes
by wowhammer on Aug.26, 2008, under misc
Mark Jacobs from Mythic posted this information about the various issues with Warhammer and future fixes, which tells us a bit more than yesterday’s Preview Weekend Bugs & Server Stability post.
(1) Client Crashes
I’ve talked about this as one of the reasons why we didn’t release the NDA until recently. Here’s the current status.
Just a [...]
Warhammer Careers
by wowhammer on Aug.24, 2008, under misc

Warhammer: Age of Reckoning uses and archetypal system for its class system. Each army (race) has three or four careers (classes), and each of those fits one archetypal role.
The different class types are:
tank
healer
melee DPS
ranged DPS
Dwarf Careers
Tank: Iron Breaker
Healer: Rune Priest
Ranged Dps: Engineer
High Elf Careers
Tank: Sword Master
Healer: Archmage
Melee Dps: White Lion
Ranged Dps: Shadow Warrior
Empire [...]
Warhammer Basic Character & Item Stats
by wowhammer on Aug.21, 2008, under misc
In order to help people better understand the statistics in Warhammer, how damage is calculated, how blocking happens etc., I posted this information here which will hopefully help you. This is for version 3.3 of the Warhammer Online Client, and is subject to change.
Strength:
Strength / 5 = Increases melee ability damage DPS by result.
Strength [...]




