Tag: fortress
Hot Fixes - 5/29/2009
by Jason on May.29, 2009, under hotfixes
Content
Quests
Time to Waaagh!: Players will now be given clear directions where to use the War Bellow in order to summon Wazgit.
Public Quests
The Enemy Within: Peasants will now more consistently be able to escape, which will resolve an issue that could in some cases stop the Public Quest from progressing properly.
The Ebon Keep: Fixed an issue [...]
Hot Fixes - 3/21/2009
by Jason on Mar.21, 2009, under hotfixes
Here are the hot fixes implemented during the 3/21/2009 downtime:
General Changes & Bug Fixes
The following crafting potions have been re-enabled:
Curator Tonic
Green Thumb Tonic
Reclaimer Tonic
Capital Cities
Altdorf: Fixed an issue that was causing some female NPCs to appear unclothed and without hair.
Combat and Careers
Archmage
Cleansing Light: Fixed an issue that was preventing this ability from working properly.
Choppa
Lotsa Choppin’: [...]
State of The Game No. 2
by Jason on Mar.12, 2009, under news
The last State of the Game was posted October 17, nearly 6 months ago. Lots and lots of things happened in the meantime, and many more are coming in the days. You can read the full article on over at The Herald, or read on to see the highlights, or as Mark calls it “Eleven [...]
Hot Fixes - 3/10/2009
by Jason on Mar.12, 2009, under hotfixes
Here are the hot fixes for March 10th:
General Changes & Bug Fixes
The Bitter Rivals event has come to an end! Those who completed the Bitter Rivals event may now play as one of WAR’s deadly new careers! Unsheathe your blades and unleash carnage as the Orc Choppa or the Dwarf Slayer a full week before [...]
Experience Enhancements (Phase V) & Fortress Changes
by Jason on Jan.10, 2009, under news
Experience Enhancements Phase V
It’s been some time since we got an experience enhancement. The following hot fix should make leveling in Tier 3 and early Tier 4 go faster:
We are pleased to announce the fifth phase of our ongoing experience enhancements. In response to the valuable feedback of many players, we have reduced the required [...]




