Tag: knight of the blazing sun
Game Update 1.2.1 Notes
by Jason on Apr.01, 2009, under patch notes
Patch 1.2.1 is now on PTS. For a full list of changes, keep reading!
Highlights:
Keep Upgrade System
Own a Keep? Want to keep it? Want to get more out of it? Then the new Keep Upgrade system is perfect for you! Guilds that own a Keep can now purchase upgrades to bolster their hold’s utility and defenses [...]
Hot Fixes - 12/17/2008
by Jason on Dec.18, 2008, under hotfixes
Here’s the latest batch of hot fixes. One of them is supposed to have a noticeable impact on Realm vs. Realm combat.
Combat and Careers
We are making a change to the way in which morale abilities interact with crowd control immunities. Starting now, morale abilities are no longer exempt from crowd-control immunity timers. Crowd control immunity [...]
Patch 1.1.0c Notes
by Jason on Dec.17, 2008, under patch notes

The servers are already down for the latest patch, 1.1.0c. There’s a couple of career changes, but the most important are those related to increasing the game performance. Read on for the full list of changes!
Enemy players will no longer become invisible to players who use a stealth ability. This includes the abilities “Incognito” and [...]
Hot Fixes - 12/8/2008
by Jason on Dec.09, 2008, under hotfixes
If you haven’t read the 1.1 notes yet now’s the chance! Devs were quite busy and there’s a lot of changes coming soon. For those of you who are more interested in the latest stuff, here’s the last batch of hot fixes:
Capital Cities
Contribution will once again be properly awarded for participation in the first stage [...]
Patch 1.1 Preview
by Jason on Dec.04, 2008, under news
Patch 1.1 is going on the PTS today and the servers should be up and ready by tomorrow. This patch was in development before 1.0.6 went LIVE so don’t expect to see a lot of changes to 1.0.6 in there yet. The patch notes are over 14 pages long and it’s much more extensive than [...]
Patch 1.0.6 Additional Notes
by Jason on Dec.03, 2008, under patch notes

In addition to the 1.0.6 patch notes posted yesterday, the following changes have been made but were not published:
Cast Bar Responsiveness
In version 1.0.6 we resolved a number of issues that related to cast bar functionality and combat responsiveness. The following improvements have been made:
Spells will no longer be interrupted accidentally if you begin moving [...]
Grab Bag No. 5 - Heavy Metal Live Event
by Jason on Nov.14, 2008, under grab bag, tips and info

This is a special issue of the Grab Bag, which concentrates on the Live Event which introduces two new careers to the front lines – the Black Guard on Destruction’s side, and the Knight of the Blazing Sun on Order’s side. This event starts next week, which is just around the corner and this is [...]
Game Update 1.0.4
by Jason on Oct.29, 2008, under news, patch notes

Game update 1.0.4 is completed and most servers are now online. The most important and anticipated addition is the start of the first in-game live event, Witching Night.
Patch highlights:
The Witching Night live event has begun! For details, see the Warhammer Online Herald.
With the arrival of 1.0.4 we are now one step closer to offering Character [...]
State of the Game
by Jason on Oct.17, 2008, under news
Mark Jacobs just posted the first “State of the game” article on the Herald, which reveals certain things about the game and informs us as to where it’s going in the future. There’s a lot of interesting stuff, but if you don’t want to read the entire story check out my highlights below.
release of patch [...]




