Tag: open rvr
Grab Bag No. 12
by Jason on Mar.20, 2009, under grab bag

This week’s Grab Bag covers a wide variety of topics as presented by the WAR Community on the Official Forums, including a few about the upcoming Tomb Kings expansion.
Q. Do you plan to implement paid server transfers? If so, will you allow characters to transfer across server types, and do you have a tentative date [...]
State of The Game No. 2
by Jason on Mar.12, 2009, under news
The last State of the Game was posted October 17, nearly 6 months ago. Lots and lots of things happened in the meantime, and many more are coming in the days. You can read the full article on over at The Herald, or read on to see the highlights, or as Mark calls it “Eleven [...]
Hot Fixes - 3/10/2009
by Jason on Mar.12, 2009, under hotfixes
Here are the hot fixes for March 10th:
General Changes & Bug Fixes
The Bitter Rivals event has come to an end! Those who completed the Bitter Rivals event may now play as one of WAR’s deadly new careers! Unsheathe your blades and unleash carnage as the Orc Choppa or the Dwarf Slayer a full week before [...]
Experience Enhancements (Phase V) & Fortress Changes
by Jason on Jan.10, 2009, under news
Experience Enhancements Phase V
It’s been some time since we got an experience enhancement. The following hot fix should make leveling in Tier 3 and early Tier 4 go faster:
We are pleased to announce the fifth phase of our ongoing experience enhancements. In response to the valuable feedback of many players, we have reduced the required [...]
Grab Bag No. 6 - Featuring Dungeons!
by Jason on Dec.12, 2008, under grab bag

This issue of the Grab Bag talks about the frequent patch 1.1a questions and the first PvE Dungeons. As always, an interesting and recommended read!
Q. I love the influence system and can’t wait for the incoming RvR influence system. Will these work the exact same way? Will there be any differences?
A. Influence for Open RVR [...]
Patch 1.1a Update
by Jason on Dec.12, 2008, under patch notes

In addition to the patch 1.1a highlights posted yesterday, here are the latest updates:
General Changes & Bug Fixes
Fixed an issue that was causing monsters’ death animations to play several seconds after the actual event of the monster’s death. Monster death animations will now play more in sync with their actual deaths.
The change in travel costs [...]
Patch 1.1 Notes
by Jason on Dec.04, 2008, under patch notes
So you read the highlights yesterday, now’s the time for the real thing. These are the full patch 1.1 changes and additions to make War a better game. If you want to test the patch before it goes live you can read the instructions on getting on the Public Test Server here.
Introducing Easy Public Quests:
Beginning [...]
Open RvR Update
by Jason on Nov.26, 2008, under news
Mark Jacobs posted this informational update about Open RvR in Warhammer. We presumed there will be new RvR quests and tome unlocks with the lake influence so it’s not really surprising. However, the new fame system and encouraging more guilds to capture keeps is certainly good news.
Over the last few months I’ve spoken about our [...]




