Tag: patch 1.1
Patch 1.1.0d Notes
by Jason on Dec.19, 2008, under patch notes

1.1a, then b, c and now d! The latter only brings a couple of changes to RvR, one related to the Battle Standards and the other a bug fix:
Guild Standards will now affect up to a maximum of 36 players at a time. Previously this number was not capped, causing deployed Guild Standards to potentially [...]
Patch 1.1 Notes
by Jason on Dec.04, 2008, under patch notes
So you read the highlights yesterday, now’s the time for the real thing. These are the full patch 1.1 changes and additions to make War a better game. If you want to test the patch before it goes live you can read the instructions on getting on the Public Test Server here.
Introducing Easy Public Quests:
Beginning [...]
Patch 1.1 Preview
by Jason on Dec.04, 2008, under news
Patch 1.1 is going on the PTS today and the servers should be up and ready by tomorrow. This patch was in development before 1.0.6 went LIVE so don’t expect to see a lot of changes to 1.0.6 in there yet. The patch notes are over 14 pages long and it’s much more extensive than [...]
State of the Game
by Jason on Oct.17, 2008, under news
Mark Jacobs just posted the first “State of the game” article on the Herald, which reveals certain things about the game and informs us as to where it’s going in the future. There’s a lot of interesting stuff, but if you don’t want to read the entire story check out my highlights below.
release of patch [...]




