Warhammer Online News

Tag: patches

Patch 1.3 Notes & Highlights

by Jason on May.15, 2009, under patch notes

Patch 1.3 is now on the PTS, with a big list of changes, including:

combat and careers
gathering resources mechanic tweaks
unlocking Tomb Kings zones
Land of the Dead not yet available
new sigil system
improved action bar functionality
increased player inventory

Game update 1.3 Highlights:

The war moves into exotic lands! With the introduction of the amazing new Land of the Dead high-level [...]

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Patch 1.2.1 - Notes & Highlights

by Jason on Apr.16, 2009, under patch notes

Patch 1.2.1 is coming tomorrow, so be sure to take a look at the changes coming with it. I already posted the patch 1.2.1 highlights awhile back, but now’s the time for the official thing!

Own a Keep? Want to keep it?  Want to get more out of it?  Then the new Keep Upgrade system is [...]

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Game Update 1.2.1 Notes

by Jason on Apr.01, 2009, under patch notes

Patch 1.2.1 is now on PTS. For a full list of changes, keep reading!
Highlights:
Keep Upgrade System
Own a Keep? Want to keep it?  Want to get more out of it?  Then the new Keep Upgrade system is perfect for you!  Guilds that own a Keep can now purchase upgrades to bolster their hold’s utility and defenses [...]

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Patch 1.2.1 Highlights

by Jason on Mar.27, 2009, under patch notes

The time has come for another update, and next week we will be rolling V1.2.1 on to the Public Test Servers.  As always, please come help us test this version; it contains a number of what we hope are key and necessary changes to the game.  So, as usual, here are some highlights from the [...]

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Patch 1.2 Notes

by Jason on Feb.12, 2009, under patch notes

The patch notes for the game update 1.2 are here! There’s over 500 bug fixes, plenty of career balancing, numerous RvR improvements, UI improvements, dungeon loot review and more.

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Patch 1.2 Sneak Peek

by Jason on Feb.07, 2009, under news

In case you’re wondering about the upcoming 1.2 patch for Warhammer Online, Mark over at The Herald posted a preview of the additions and changes.
Well, it’s Friday and time for another Sneak Peak at the next major patch.  In this case it will be an early look at the Patch 1.2 patch cycle.  While we [...]

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Patch 1.1.1 Notes

by Jason on Feb.03, 2009, under patch notes

Tomorrow morning we will be bringing you Patch 1.1.1, a maintenance patch which contains a few goodies including the Night of Murder live event content (starting on February 6, 2009), a few very important open RvR changes, additional Flight Masters, and more. We have even more content on the way in the 2.1 update, which is shaping up [...]

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Dev Diary: Patches

by Jason on Dec.19, 2008, under Dev Diary

Here’s the latest Dev Diary for your reading pleasure, this one talking about patches!
This week’s Dev Diary has a funny story. You see, I (Missy) usually give our devs at least two weeks of lead time for their diaries, to make sure they’re not rushed or stressed. A Dev Diary is an important window into [...]

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Patch 1.1a Highlights

by Jason on Dec.11, 2008, under patch notes

Following the outbreak of a great war among six of the world’s mightiest empires, the Witch King Malekith, Lord of the Dark Elves and architect of the Age of Reckoning, grows impatient for the conquest of Ulthuan. He unleashes his lethal Black Guard on the unsuspecting High Elves and the march toward Lothern continues anew, [...]

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Patch 1.1 Notes

by Jason on Dec.04, 2008, under patch notes

So you read the highlights yesterday, now’s the time for the real thing. These are the full patch 1.1 changes and additions to make War a better game. If you want to test the patch before it goes live you can read the instructions on getting on the Public Test Server here.
Introducing Easy Public Quests:

Beginning [...]

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