Warhammer Online News

Tag: quests

Hot Fixes - 3/10/2009

by Jason on Mar.12, 2009, under hotfixes

Here are the hot fixes for March 10th:
General Changes & Bug Fixes

The Bitter Rivals event has come to an end! Those who completed the Bitter Rivals event may now play as one of WAR’s deadly new careers! Unsheathe your blades and unleash carnage as the Orc Choppa or the Dwarf Slayer a full week before [...]

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Hot Fixes - 3/4/09

by Jason on Mar.05, 2009, under hotfixes

Here are the latest Warhammer hot fixes. Categories include combat & careers, guild cost adjustments, RvR, item changes and more.
General Changes & Bug Fixes

Players will now only be able to have one pet of any type active at a time.

Capital Cities

Players will no longer be placed under the terrain when leaving the main door in [...]

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Hot Fixes - 2/13/2009

by Jason on Feb.14, 2009, under hotfixes

Here are the hot fixes for this friday:
Combat and Careers

General

Fixed an issue that could, in some cases, cause root immunity not to work properly.

Content

Fixed an issue that caused some monsters in the Empire starting area not to fight back when attacked.

Items

The Decimator chest piece for the Knight of the Blazing Sun now has an increased [...]

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Patch 1.1.1 Notes

by Jason on Feb.03, 2009, under patch notes

Tomorrow morning we will be bringing you Patch 1.1.1, a maintenance patch which contains a few goodies including the Night of Murder live event content (starting on February 6, 2009), a few very important open RvR changes, additional Flight Masters, and more. We have even more content on the way in the 2.1 update, which is shaping up [...]

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Hot Fixes - 1/26/2009

by Jason on Jan.27, 2009, under hotfixes

Here’s the latest round of Warhammer hot fixes:
Combat and Careers
Shaman

Do Sumfin Useful: Resolved a bug that allowed this ability to heal keep doors.

Items

Qhaysh off-hand items that were missing effects have been corrected.
Qhaysh Chraceaxe: This weapon was not displaying an attack speed value. This has been corrected
Armor reactive abilities such as Blades, Burst, Singe, and Pain [...]

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Hot Fixes - 1/16/2009

by Jason on Jan.18, 2009, under hotfixes

Here are the latest hot fixes:
General Changes & Bug Fixes

Reaching renown rank 80 or otherwise increasing mastery paths beyond 40 will no longer cause pets to summon at rank 1.

Content

Fixed an issue that could allow harpies to repeatedly stun players.
Forsaken Infantry once again plague Black Crag. These monsters had been temporarily deactivated to address a [...]

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Hot Fixes - 01/13/09

by Jason on Jan.14, 2009, under hotfixes

Latest hot fixes include changes to several item stat display issues, quests and public quests and RvR.
Content

Dralel the Whitefire Matron in The Lost Vale will now properly reset after defeating all players.
Skiv Redwarp in The Warpblade Tunnels will now properly reset after defeating all players.
Slayer Grayoath’s health has been adjusted to be more appropriate for [...]

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Hot Fixes - 1/08/2009

by Jason on Jan.09, 2009, under hotfixes

Here’s today’s round of Hot Fix notes:
Capital Cities

Fixed an issue with contested capital city Public Quests that was causing contribution not to clear after each completion of the Public Quest. Players will now see a more appropriate spread of contribution bonuses when a capital city Public Quest is completed.

Content

The Uthorin Dreadblades at the Caledor [...]

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Hot Fixes - 1/6/2009

by Jason on Jan.07, 2009, under hotfixes

After a couple of weeks of silence from the devs, it seems they’re back to work! Here are the latest hot fixes:
Content

The Deathclaw Cold Ones that assault the High Elf Chapter 22 hub will no longer attack players.

Quests and Public Quests
Quests

Betrayal from Within: Adjusted the waypoints on this quest so that they correctly lead players [...]

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Hot Fixes - 12/19/2008

by Jason on Dec.20, 2008, under hotfixes, links

Here are this weekend’s hot fixes, a bit more than usual and quite a few nice changes. Read on!
Combat and Careers
Squig Herder

What Blocka?: The effects of multiple armor de-buffs will no longer stack. Only the largest armor de-buff will affect the target.

White Lions

An issue was found which caused all tactics that affected the White Lion’s [...]

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