Warhammer Online News

Tag: shaman

Hot Fixes - 4/17/2009

by Jason on Apr.18, 2009, under hotfixes

Capital Cities

Fixed an issue that was preventing players’ crowd control abilities from properly affecting Emperor Karl Franz. Additionally, Karl Franz will use his “Comet” ability in a more consistent manner.
Minor adjustments have been made to the Tchar’zanek king encounter. Fixed an issue that was preventing Tchar’zanek from moving at the appropriate speed for a boss. [...]

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Game Update 1.2.1 Notes

by Jason on Apr.01, 2009, under patch notes

Patch 1.2.1 is now on PTS. For a full list of changes, keep reading!
Highlights:
Keep Upgrade System
Own a Keep? Want to keep it?  Want to get more out of it?  Then the new Keep Upgrade system is perfect for you!  Guilds that own a Keep can now purchase upgrades to bolster their hold’s utility and defenses [...]

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Hot Fixes - 3/21/2009

by Jason on Mar.21, 2009, under hotfixes

Here are the hot fixes implemented during the 3/21/2009 downtime:
General Changes & Bug Fixes

The following crafting potions have been re-enabled:

Curator Tonic
Green Thumb Tonic
Reclaimer Tonic

Capital Cities

Altdorf: Fixed an issue that was causing some female NPCs to appear unclothed and without hair.

Combat and Careers
Archmage

Cleansing Light: Fixed an issue that was preventing this ability from working properly.

Choppa

Lotsa Choppin’: [...]

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Hot Fixes - 1/26/2009

by Jason on Jan.27, 2009, under hotfixes

Here’s the latest round of Warhammer hot fixes:
Combat and Careers
Shaman

Do Sumfin Useful: Resolved a bug that allowed this ability to heal keep doors.

Items

Qhaysh off-hand items that were missing effects have been corrected.
Qhaysh Chraceaxe: This weapon was not displaying an attack speed value. This has been corrected
Armor reactive abilities such as Blades, Burst, Singe, and Pain [...]

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Hot Fixes - 12/17/2008

by Jason on Dec.18, 2008, under hotfixes

Here’s the latest batch of hot fixes. One of them is supposed to have a noticeable impact on Realm vs. Realm combat.
Combat and Careers
We are making a change to the way in which morale abilities interact with crowd control immunities. Starting now, morale abilities are no longer exempt from crowd-control immunity timers. Crowd control immunity [...]

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Hot Fixes - 12/8/2008

by Jason on Dec.09, 2008, under hotfixes

If you haven’t read the 1.1 notes yet now’s the chance! Devs were quite busy and there’s a lot of changes coming soon. For those of you who are more interested in the latest stuff, here’s the last batch of hot fixes:
Capital Cities

Contribution will once again be properly awarded for participation in the first stage [...]

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Warhammer 1.0.6 Patch Notes

by Jason on Dec.02, 2008, under patch notes

The update we’ve been waiting for is finally here! There’s dozens of changes to careers, as well as the introduction of two new careers, the Black Guard and Knight of the Blazing Sun. For those of you who completed the Heavy Metal event, you’ll be able to play those careers as soon as the patch [...]

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Warhammer 1.05 Patch Notes

by Jason on Nov.07, 2008, under patch notes

1.05 patch notes have been scheduled for today, and Mythic delivers! There’s a huge amount of changes to (nearly) all careers just as promised, and if you’re looking for info on how to get on the PTS scroll way down.
Highlights

Each career has been reviewed, and we have made many changes to improve career balance and [...]

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