Tag: white lion
White Lion Feature
by Jason on Apr.15, 2009, under guides

White Lions are fearsome and skilled High Elf warriors who originate from the wild land of Chrace. The pelt they adorn is taken from a white lion that they defeated on their own, thus proving their strength and skill in combat. In Warhammer, White Lions usually serve as bodyguards for the Phoenix King, but some [...]
Game Update 1.2.1 Notes
by Jason on Apr.01, 2009, under patch notes
Patch 1.2.1 is now on PTS. For a full list of changes, keep reading!
Highlights:
Keep Upgrade System
Own a Keep? Want to keep it? Want to get more out of it? Then the new Keep Upgrade system is perfect for you! Guilds that own a Keep can now purchase upgrades to bolster their hold’s utility and defenses [...]
Hot Fix and Client Update - 01/14/09
by Jason on Jan.15, 2009, under hotfixes
One hot fix and a client update for today:
Combat and Careers
White Lion
Flashing Claws: The bonus from this Tactic will no longer stack with itself.
User Interface
The Flightmaster maps of either contested capital city (Altdorf or The Inevitable City) will now function correctly to take players to their associated refugee camp.
Fixed an issue that was causing information [...]
Hot Fixes - 12/19/2008
by Jason on Dec.20, 2008, under hotfixes, links
Here are this weekend’s hot fixes, a bit more than usual and quite a few nice changes. Read on!
Combat and Careers
Squig Herder
What Blocka?: The effects of multiple armor de-buffs will no longer stack. Only the largest armor de-buff will affect the target.
White Lions
An issue was found which caused all tactics that affected the White Lion’s [...]
Hot Fixes - 12/17/2008
by Jason on Dec.18, 2008, under hotfixes
Here’s the latest batch of hot fixes. One of them is supposed to have a noticeable impact on Realm vs. Realm combat.
Combat and Careers
We are making a change to the way in which morale abilities interact with crowd control immunities. Starting now, morale abilities are no longer exempt from crowd-control immunity timers. Crowd control immunity [...]
Patch 1.0.6 Additional Notes
by Jason on Dec.03, 2008, under patch notes

In addition to the 1.0.6 patch notes posted yesterday, the following changes have been made but were not published:
Cast Bar Responsiveness
In version 1.0.6 we resolved a number of issues that related to cast bar functionality and combat responsiveness. The following improvements have been made:
Spells will no longer be interrupted accidentally if you begin moving [...]
Warhammer 1.0.6 Patch Notes
by Jason on Dec.02, 2008, under patch notes

The update we’ve been waiting for is finally here! There’s dozens of changes to careers, as well as the introduction of two new careers, the Black Guard and Knight of the Blazing Sun. For those of you who completed the Heavy Metal event, you’ll be able to play those careers as soon as the patch [...]
Warhammer 1.05 Patch Notes
by Jason on Nov.07, 2008, under patch notes
1.05 patch notes have been scheduled for today, and Mythic delivers! There’s a huge amount of changes to (nearly) all careers just as promised, and if you’re looking for info on how to get on the PTS scroll way down.
Highlights
Each career has been reviewed, and we have made many changes to improve career balance and [...]




